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trigger.proto

Trigger is the service for creating triggers to start deployments.

ManualTriggered

Field Type Label Description
run_uuid string    

ReadStatus

Field Type Label Description
deployment_uuid string    
deployment_token string    
run_uuid string    

StatusRead

Field Type Label Description
status TriggerStatus    

TriggerManual

Field Type Label Description
uuid string    
name string    
args string    

TriggerWeb

Field Type Label Description
uuid string    
name string    
token string    
args string    

WebTriggered

Field Type Label Description
run_uuid string    

TriggerStatus

Name Number Description
NOT_STARTED 0  
IN_PROGRESS 1  
AWAITING_APPROVAL 2  
FAILED 3  
SUCCEEDED 4  
SKIPPED 5  

Trigger

Method Name Request Type Response Type Description
Manual TriggerManual ManualTriggered triggers a deployment manually
Web TriggerWeb WebTriggered triggers a deployment from a web call
Status ReadStatus StatusRead gets the status of a run

Scalar Value Types

.proto Type Notes C++ Java Python Go C# PHP Ruby
double   double double float float64 double float Float
float   float float float float32 float float Float
int32 Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint32 instead. int32 int int int32 int integer Bignum or Fixnum (as required)
int64 Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint64 instead. int64 long int/long int64 long integer/string Bignum
uint32 Uses variable-length encoding. uint32 int int/long uint32 uint integer Bignum or Fixnum (as required)
uint64 Uses variable-length encoding. uint64 long int/long uint64 ulong integer/string Bignum or Fixnum (as required)
sint32 Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int32s. int32 int int int32 int integer Bignum or Fixnum (as required)
sint64 Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int64s. int64 long int/long int64 long integer/string Bignum
fixed32 Always four bytes. More efficient than uint32 if values are often greater than 2^28. uint32 int int uint32 uint integer Bignum or Fixnum (as required)
fixed64 Always eight bytes. More efficient than uint64 if values are often greater than 2^56. uint64 long int/long uint64 ulong integer/string Bignum
sfixed32 Always four bytes. int32 int int int32 int integer Bignum or Fixnum (as required)
sfixed64 Always eight bytes. int64 long int/long int64 long integer/string Bignum
bool   bool boolean boolean bool bool boolean TrueClass/FalseClass
string A string must always contain UTF-8 encoded or 7-bit ASCII text. string String str/unicode string string string String (UTF-8)
bytes May contain any arbitrary sequence of bytes. string ByteString str []byte ByteString string String (ASCII-8BIT)